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Cyberpunk Noodle bar - Unreal engine scene

I wanted to try and make a 3D scene based on my own concept art, and trying to recreate the mood and feel as much as possible. I learned a bunch and am pretty satisfied with the outcome with the outcome. This scene start to finish was made in about 1.5 weeks.

Final scene

Final scene

Scene based on concept art made for a previous project.

Scene based on concept art made for a previous project.

Blockout and lighting test based on the concept art in Unreal engine.

Blockout and lighting test based on the concept art in Unreal engine.

Main asset model

Main asset model

Background wall made by tracing and extruding a mesh over a picture.

Background wall made by tracing and extruding a mesh over a picture.

Extra assets

Extra assets

final scene composition, using megascan materials and extra assets from quixel.

final scene composition, using megascan materials and extra assets from quixel.

food stall close up

food stall close up

vending machine close up.

vending machine close up.

Final composition with lighting, post processing and particle effects.

Final composition with lighting, post processing and particle effects.